Tuesday, November 20, 2007

Youth camp Shirt

shirt design, postcard showcase.

Tuesday, November 13, 2007

FIMM CD over


The Concept:
To build a full flash, online digital portfolio for myself. This is the CD cover i created to hand in together with my portfolio.

Brochure + Touchscreen Kiosk

Assignment 1. InterfaceDesign2

Brochure #1

Brochure #2

The Concept :
Project was to choose a condominium, and come up with a theme and a device illustration to suit the condominium.The brochure is to promote the home automation device, together with assignment 2's touchscreen kiosk. The brochures give an idea of how the Home Automation Device works and what the features are.

Assignment 2. InterfaceDesign2

Kiosk, Home page.

Kiosk, Specifications page.

The Concept:
Building a touchscreen kiosk to promote Home Automation Device that i created for a condominium, with my concept theme, "water" integrated into the device literally. Kiosk has a full strength of 4pages including "trying product" and "about device".

Game Design

There was a coding module that made us learn how to code a game as a final project that is to be delivered at the end of the module, which was a total of a month time.

Main page. Where user gets to choose to start, or to read the game play first.

Upon clicking game play, user gets to read and then gets to choose play now!
Users will be led to Instruction page first before playing the game.

If user chose to Start at the main page, they will be lead to the instructions page first.

This is level 1 of the game. There's a boundary which is called the wall life. As each monster hits the wall, the wall will decrease in life. Whole game play is to survive all 3 levels of the game.

If you manage to kill all the monsters of level 1 stage, you will be able to proceed to level 2.
There are altogether 3 levels to the game.
Each level, the monster grows fiercer, and they move faster and deducts more wall life.

If user does not mange to pass through any of the 3 levels, they will be directed to this page.

however, if the player manages to pass all 3 levels, they will be directed to the "YOU WIN!" page.

Defa Website: Design for the Aged


index page.

about us page.

The Concept:
We did an online portal of website as a group project for project 2. The above 2 pages of the full strength of the website that contains 17 pages in total. Above are partial of the pages done by me. Our tagline for that project was "With design, there's hope for tomorrow."

Mobile Museum Website

History of Mobiles.InterfaceDesign

index page.

advertisement page.

sitemap page.

The Concept:
The mobile museum website is to promote a understanding of the history of mobile phones throughout the years. from 1G phones to current date's 3G phones. Showing the visual evolution of the phones as well. The full website consist of 4 pages.

IMD's website

portfolio showcase of student's works.

typography works.

student's website portfolio.

student's postcard portfolio.

TPDS, contact us page.

The Concept:
A student's hand showing people/viewer's the students portfolios, allowing them to have a gage of what they're in for in interactive media design course in Temasek Design School. Everything happens in that piece of paper, including interactivity and slide shows of the student's work.
The full website has a total of 8 pages.

Brochure Design

typography module.global city for the arts

front brochure design

back brochure design

Postcard Design


project: robot postcard design for a movie.